30 August 2007

Doba Review & Free Trial Huge Profits!

Doba is on the rampage spiking thier product inventory to over 1 Million products. What does that mean for you? This means you can pick one type of product or category from doba and sell it online just by clicking your mouse. Not a bad deal if you do it the smart way. Doba gives you a free trial! Put it to the test and try it out! Instead of running around to thrift stores and Wal-mart Clearance shelves login to doba and sell a pair of headphones on ebay. You will make at least 5 bucks profit...... Well if you are selling 3 per week then that's $15 in your pocket.

Now add another product from doba's catalog. Hmm lets sell some chef knives... Average profit for the knives I sell are again $5 bucks... Well I sell almost 7 blades per week so that comes out to a grand total of $35 bucks just of the knives each week. Don't forget the headphones averaged at $15 so now we are at $50!!!! Just of two products from dobas catalog!

Let's get into the heavier goods doba has. Lets just say we will pick something to sell that is a little more profit. How about a leather jacket... 1 Jacket a week can fetch you $25 bucks profit after it is shipped. Well if you sell 4 a month that's $100

Are you fallowing me on this. There is no secret with doba. You just have to pick something, anything and sell it. Then you just add products as you go. before you know it you will be a online genius or ebay powerseller!

I leaked products to fetch you a profit, it's up to you to how much you want to make.

How much do you think you can get for this:

32" LCD TV Silver/Black - Array - DTC32MK

20 August 2007

Wholesale Directory List for Ebayers to find low priced merchandise

Seize The Opportunity Resource Links:

The following are direct links to web sites offering more information on Seized Property Sales!


U.S Department of Treasury

Main page for links to many different government auctions

Seized real estate auctions

Seized airplane auctions

Seized boat auctions

Closed seized property auction results

Schedule of up coming seized property sales

Internal Revenue Service

IRS property auctions

United States Marshal

Private Seized Property Resellers

General merchandise

Personal property

Real estate

Financial instruments

Bankruptcy claims

Resource list of government auctions


Storage Unit Auctions

This is one of my favorites. Many times huge storage units full of abandoned merchandise can be purchased for as little as a couple hundred dollars! These sales are not highly published and finding out about them can take a little leg work. I recommend using your yellow pages and calling all the top storage facilities in your area to find out what their seized property sale procedures are. The leg work could pay off nicely. I know it does for me!
Below is a link to a site that can give you a little more information on this exciting, but little known way, to acquire a great inventory of merchandise to resell on eBay for HUGE potential profits!
Storage Auctions

Auctioneers

Microsoft XBOX halo Cheats for your gaming expirience

Halo
Secret Cave:
There is in level 5 a secret cave at the button of the map entrance. It comes out
on the side where they are not expecting a side attack from that side and it shall
be easier.
Get New Ending Sequence:
Finish the game using legendary difficulty setting in Campaign Mode
Carry 3 Weapons:
OK to carry 3 weapons u have to beat the game (i beat it on easy) then when ur
done u can carry 3 weapons
Battling flood:
Using a combination of assault, Shotgun, and grenades works best...
Warning: Only use the [sticky] grenades at a far distance, especially for the little
ones.
Shot gun- use on big floods, and little floods.
When those little guys, that jump up at you, are all grouped together use the
shot gun, it shoots out a lot of bullets at a time (you can see this if you shoot at a
smooth wall, or the ground...you can see all the marks it makes).
Also close to medium range range to the big guys.
Use Assault rifle if the guy is standing still, if he or you are moving too much it
screws your aim very badly and you waste bullets and have to re load more often
and then they have a clear shot.
For the grenades use them when you know something is behind a wall, or when
you see a lot of flood coming at you from a safe distance.
for sticky grenades you MUST ALWAYS REMEMBER to use them at a safe distance
because if you shoot it on one of those little guys that follow you you will get hurt
bad too because of the blast that they brought with them, same with the big
guys; I have learned this because the the Master Chief doesn't run to fast so he
cant out run a lot of the flood.
Don't use your grenades all at once..They are to important, and sometimes rarest
when you need them.
Battling the flood 2:
When you fight the flood it is best to use a combo of the Assault Rifle (For the
little dudes) And the Shotgun (For the big ones).
When the flood that look like humans come at you try to aim for their big arm.
they will die instantly if you shoot it off. it is best to do this at close to medium
range with the shotgun. but if you have to you can also use the Assault Rifle.
If you use Grenades try not to use the Plasma Grenades. try to use the
Fragmentation grenades because if the flood run at you with the sticky grenade
on them you are in trouble.
Also in order to get more check points try to kill all enemies in the area and the
comp will generally give you a check point.
Xbox Cheats Guide
Against the big flood just put a shotgun to their chest a pull the trigger it works
best that way.
Bloody Warthog:
To start things off lets just beat the game first!Now since the game is beat you
should have a little fun.Now go to any level that lets you use the warthog.Now for
the good part.When you see an enemy run over him.But it isn't that simple!If
your enemy jumps out of the way do a donut and you should get him!Another
cool thing is to take a rocket launcher and blast the warthog towards them and it
might hit them and they will die!Now I have a great recipe for chicken noodle
sallad,just kidding!
Battling easier:
This is how to battle The BAD GUYS.
[Elite]
[M6D Pistol][Slow rate of fire and small clip size make this weapon ineffective
against the fast moving Elites]
[MA5B Assault rifle][At minimum,prepare to extend an entire clip to bring one
down{more,if your aim isn't sure}]
[S2 AM Sniper Rifle][If youve got it,use it.It will tear through the Elites
shielding.A head shot will take them down instantly]
[M90 Shotgun][The closer you are,the faster they fall]
[Fragmentation/Plasma Grenades][The will dodge most grenades throw at
them.Use grenades only if they are cornered]
[M19SSM Rocket Launcher][A waste of Rockets. Use smaller arms.]
[Plasma Pistol][Resist the urge to fire a power shot;an Elite will most likely dodge
it.Instead,fire continuous bursts to bring them down more quickly than with the
pistol or assualt rifle]
[Plasma Rifle][Very effective if your aim is true.If not,the overheat can leave you
vulnerable to a charging and angry Elite]
[Needler][Highly Effective.Empty a clip at the elite,and the needles will home in
on it,piercing its shield and quickly dispatching it.]
[Grunt]
[Pistol][One or two shots should put a grunt to rest.]
[Assault Rifle][Highly Effective against one or many.]
[S2 AM Sniper Rifle][Can we say overkill?Obviously effective,but use it on bigger
threats before grunts]
[M90 Shotgun][Can take down multiple Grunts with a single shot.]
[Grenades]Grunts are slow to respond to a grenade,so more than one can be
taken out per throw.]
[Rocket Launcher][Akin to using an axe to cut better.It'll work but what a mess.]
[Plasma Pital...oops *Pistol][Charge it up and take them out.For single shots M6D
pistol is more leathal]
Plasma Rifle][You short bursts to avoid overheating.This is the weapon of choice
against the grunts.]
[Needler][Great from a distance.Up close,however,you will take a lot of damage
as you wait for the needles to find there target and explode]
Battle easier 2:
[Hunter]
[M6D Pistol][Utilize its scope for effective long range [aim for its neck or back]if
you hit the orange flesh right on you can take one out with a single shot]
[MA5B Assault Rifle][Really only effective if you shoot them in the back]
Xbox Cheats Guide
[S2 AM Sniper Rifle][Aim for the neck or back]
[M90 Shotgun][Like the pistol one shot to the back should do it]
[Fragmentation/Plasma Grenade][Will only aggrivate them,unless its detonates
behing them]
[M19SSM Rocket Launcher][They should nickname the Rocket Launcher "Hunter
Killer"]
[Plasma Pistol][Ineffective.Don't use the pop-gun unless you want a fuel rod
chaser]
[Plasma Rifle][Go for the orange flesh,but human weapons seem more effective]
[Needler][The needles will bounce harmlessly off there exoskeleton armor]
[Jackal]
[Pistol][Fire a shot at the hole in the sheild]
[Assaualt Rifle][Aim for the hole and unload]
[Sniper Rifle][Aim for the hole and its over]
[Shotgun][If your close enough it should knock them back,second shot will kill
'em.]
[Grenades][Jackals usualy ignore them so throw 'em if you got 'em]
[Rocket Launcher][This will do the trick]
[Plasma Pistol]One charged shot will kill the sheild second shot on em is death]
[Plasma Rifle][Will knock the shield away,leaving the Jackals body]
[Needler][Ineefective,Will not penetrate shield]
---NOTE---
Melee attack will penetrate shield and kill them first time.
Plasma Grenade:
If your going to use a plasma grenade, try throwing the grenade on the alien
where it sticks onto them. It will blow up on them making sure it will kill the
alien. Also the aliens can do this to you if you don't move.
Description of Weapons& Best Times to use Them + Vehicles:
HUMAN WEAPONS
Pistol- Has scope capabilitys, grwat for picking off Covenenat at semi-long
ranges. NOTE- good for level three
Sniper Rifle-Armor and shield pericing rounds, Good for cloaked Eletes ant semilong
ranges (u will see elete's camofluage shimmer slightly)
Rocket Launcher-Basic Covenenat-killer, Great for masses of grunts, hunters (can
be a 2 for 1 deal)and espercaily Flood
Xbox Cheats Guide
Assult Rifle-Speedy, great for masses but not for sniping, OK with flood, and good
with grunts
COVENANT WEAPONS
NOTE-Cannot reload (must get new)
Plasma Rifle-Great for masses and elete's, use in short bursts to avout
overheating (drains power quickly)
Plasma Pistol- Good for eletes when cornered, Great for hunters when shot in
back
VEHICLES
Warthog-fastest human vehicle, good for hunters (machine gun on back)
Tank-The best for masses, and spectacular for hunters. Real messy however
(turnes most covvant into mush and wreckes covenent vehicles
Ghost-Quick, hovering, OK shot but bad defence make this vehicle quite a dish,
be careful howver u can get blasted easily
Banshee-only thing that can fly but the best damn thing for just about everything
Silent Level Shortcut:
This will help if your annoyed by always having to go back because the yellow
dude locks the door. First find a warthhog and get some people inside. Go where
the place where there are lots of guys and where kortana says the covenant are
putting up a real fight. Go down completely with your warthhog and go at full
speed directly where the yellow dude is. If you did it right then your warthhog will
be half way through. Press forward and get out. Then pass the level like you
usually do and come back where the warthog is stuck. You may think it is
impossible to get out but just press back and then get out. You will be in back of
it and now you're done the hard part!
Master sniping technique:
Heres a cheap sniping tactic to aggravate your friends with next time your in a
deathmatch.
turn on all vehicles, weapons on normal, and play on the sidewinder level.
grab a sniper rifle and a tank, drive it up to the outer cliff on the blue light side
where the rocket launcher is located, drive the tank around the cliff past the
rocket launcher towards the outside of the portal.
now back it up the hill next to the portals outside door, the tank should be facing
straight at the tree out in the middle of the level.
soon as it's been back up that it cant go any farther (enough that you could get
under it) go get a ghost and go off the tank like a ramp.
this is a very stressing trick, it will take a while but you'll know you have gotten in
the sniping spot when you fly off the tank out beyond the boundaries of the level.
now you can walk around the whole level and pop out whenever you want and
snipe your friends and then pop back out so they cant hit you. (it looks like your
flying and sometimes you can keep the ghost up there.

Computer Games
500 greatest computer games of all time! A collection of over 500 all-time best computer games like: tetris, pac man, baseball, black jack and many more! Includes educational games for kids, board games, card games, action games, casino style games.

How to stop smoking forever! Save money STOP SMOKING!

Did you know that if you smoke a pack a day it can cost up to $350 bucks a month? That's exlcuding all the gas expenses. SMOKING IS EXPENSIVE SAVE MONEY & QUIT

INTRODUCTION

Don’t you think that it is about time you quit smoking? Or have you already quit several times? The purpose of this book is to assist you in quitting forever, without the urge to start up again. In just one week after starting to quit smoking, you can be free from tobacco forever.

WHAT DO YOU NEED TO KNOW?
If you are about to quit, do you know what to do to fight off that urge to smoke another cigarette?

Do you know the reasons that cause you to light up that cigarette?
If you are still smoking, you need to ask yourself, “Am I ready to quit the smoking habit”?

Can I do it successfully?

There are two factors that will determine your success:
1.You must have the desire to give up your habit.
2.You must have the confidence to know that you can do it.

Of course it’s possible to get motivated to quit, yet you fail for a variety of reasons.
Quitting smoking can be an uncomfortable experience, and cigarettes have given you something to do for a long time. Consequently, it is only natural to think about the ups and downs of giving them up. Most who try to quit, fail to do so and have to try several times before they succeed. Should you have any doubts about giving up smoking, put it off until you are determined to do so.

THE RISKS
IF you smoke:
You will be twelve times more likely to die from lung cancer.
You will be ten times more likely to die from some form of lung disease.
You will be ten times more likely to die from cancer of the larynx.
You will be six times more likely to die of heart disease.
You will be twice as likely to die of a stroke.

Now let’s just think for one short moment: wouldn’t it be very important for you to increase your chances of living from two to twelve times longer, gain many extra years of happy, healthy existence, and save thousands of dollars in increased medical costs? Another overlooked benefit is the amount of money saved by not buying cigarettes in the first place.

Let me explain:
If you smoke one pack of cigarettes a day at $2.00 per pack, you spend $730 per year. If your habit has continued for a period of 20 years you will have spent an incredible $14,600! If you smoke two packs for that same period of time, you will spend $29,200!

SELF CONFIDENCE
Let’s talk for a moment about your self confidence. How can you help yourself to be successful?
You need to be able to answer the following questions:
What can you do to reduce the desire to smoke every time it hits you, and what will you do until the urge passes?

With the information contained in this book, I will give you the ammunition you need in this war against tobacco. You will be able to resist the urge to smoke every time it hits you and you will be able to resist it until the urge passes.

Next, you will need to deal with the reasons that you smoke now. What kind of satisfaction does smoking give you - physical, mental, or emotional?

Now it is time to take a brief quiz to realize why you smoke.

QUIZ - MY MOST IMPORTANT REASONS FOR SMOKING
Circle the appropriate number:
1=Never
2=Sometimes
3=Frequently
4=Always
1. a.) I smoke when I need a pickup. 1 2 3 4
b.) I smoke to keep from slowing down. 1 2 3 4

2. a.) I smoke for the pleasure of it. 1 2 3 4
b.) I like to light up when I am comfortable
and relaxed. 1 2 3 4

3. a.) I smoke when I’m angry. 1 2 3 4
b.) I smoke when I’m anxious. 1 2 3 4
c.) I smoke when I’m tense. 1 2 3 4
d.) I smoke when I’m depressed. 1 2 3 4

4. a.) I get anxious when I think I might run out
of cigarettes. 1 2 3 4
b.) I get anxious if I must go someplace where I
will not be able to smoke when I really want to. 1 2 3 4

5. a.) I smoke a cigarette within thirty minutes of
getting up in the morning. 1 2 3 4
b.) I smoke when I’m not feeling well. 1 2 3 4
c.) I smoke a pack or more a day. 1 2 3 4
6. a.) Sometimes I smoke just to keep my hands busy. 1 2 3 4
b.) I smoke when I get bored. 1 2 3 4


Cigarrest to Stop Smoking in 7 Days!


EVALUATION
A high ranking in one or both the questions in group one (1) indicates that you use cigarettes for stimulation or extra energy. You might smoke to help to stay awake or for a boost of energy to complete a task. You may use them when your body says it needs rest, but you have work to accomplish.

A high rating in group two (2) indicates that you use smoking to help you to relax, whether it is physical, mental, or both. You may use cigarettes during breaks at work, after you have completed a difficult job, or when you have that cup of coffee or alcoholic beverage.

High scores in group three (3) indicates that you use smoking to deal with negative effects in your life. Smoking gives you a lift when you become angry, depressed, tense or anxious.

The questions in group four (4) reflect your psychological dependencies. You are concerned that you will run out of cigarettes before it happens and way before you have any nicotine deprivation.

Group five (5) suggests that you have a chemical dependency. If each of your answers was high in this group, it means that without an occasional smoke, you begin to experience withdrawal symptoms and occasionally fell a little uncomfortable.
Group six (6) tells us that you use smoking to have something to do with your hands when you are nervous or uncomfortable, maybe in social situations, or something to do when you are bored.

The different categories of questions in the quiz give a great variety of reasons why people with different needs smoke. Nicotine is an extremely powerful drug! It is more addictive than heroin or cocaine. If you read the papers you know cigarette manufacturers manipulate the amount of nicotine in their cigarettes to provide a consistent flavor and also to insure that you get the same dose with each cigarette you light up.

KNOW THE ENEMY

What makes smoking so habit forming ?
Even if you only smoke a few cigarettes a day, why do you feel so bad when you try to quit?

Nicotine creates a biochemical reaction in your body that has an immediate effect on your mood, your ability to reason, and your metabolism. The more that you smoke, the higher level of chemical dependency will be reached. Light smokers can also become just as dependent on cigarettes because of nicotine’s psychological impact. In this way it can affect moods and feelings in certain situations.

THE EFFECTS OF NICOTINE

It is only a matter of seconds after that first puff that nicotine starts to have an effect on your central nervous system, and the rest of your body. Certain areas of the brain, when stimulated by nicotine, help you think more clearly. Other areas of the brain lie in a pleasure center which when stimulated, can make you feel more relaxed and less anxious.

Nicotine also affects the hormones produced by the body which creates a chemical dependency to nicotine and the accompanying craving. Heavy smokers have become dependent on heightened levels of hormones, stimulated by nicotine, which can have an addictive quality. They need a cigarette at certain intervals of time. After the stimulation of the hormones starts to fall, they need another cigarette to bring them back into the comfort zone. If they do not get that cigarette, the craving begins.

HOW YOU CAN BEGIN TO QUIT

Many people have found that including physical activity in their program to quit smoking has added a tremendous benefit to assist in quitting. There are many reasons for this:
When people are more active, they gain confidence and like themselves more. They feel more energy, and are more capable of dealing with tension in their lives. With increased activity, the smell of tobacco actually becomes offensive. Whenever you feel the need to smoke after you have decided to quit, get up and move around instead. A brief physical activity can provide you with the lift that you may have received from nicotine.

HOW TO QUIT IN SEVEN DAYS
You are now ready to consider the following question:
How and when do you want to quit smoking?
There are only two ways to effectively quit smoking, immediately (cold turkey), or gradually. When you quit gradually, you use various methods to taper off before you have that last cigarette. Neither way is better than the other for all people. Pick the one that you feel fits your temperament. Either way, a nicotine patch may prove to be a real benefit in giving up, especially if you are a heavy smoker.

Try this test to see which way is better for you.
CHOOSE THE METHOD TO QUIT THAT’S RIGHT FOR YOU
Answer the questions by circling “yes”, “no”, or “not sure”.
1. Stopping smoking is one of the most important things in the world for me right now. Yes no not sure
2. I can handle a tough problem without a smoke.
Yes no not sure

3. I have to quit smoking and my reasons are good enough to do it now.
Yes no not sure
4. If I quit this minute, I know I can find a way to resist the craving to smoke, even if it is strong. Yes no not sure

If your answer to all of the above questions is yes, you may be a candidate to quit immediately. But before you do, read on to get the tools necessary to be successful. After reading the following, set a time to quit. If not right now, then tomorrow, but do it.

What about the doubts you may be feeling now?

Most smokers will get a sense of doubt when they read the questions above. You probably are not confident in your ability to follow through with resisting any future craving to smoke, or finding something to substitute for the feelings that smoking has given to you.
In order to have the confidence to quit, you :
(1) must find an alternative to handle the urge to smoke, when it hits, and
(2) create ways to deal with the reasons that you smoked in the first place.
Together we will accomplish both these tasks so that when the day comes that you had planned to quit, you will be confident to do it.

HOW TO HANDLE THE URGE

Your artillery. There are several weapons that you can use in your fight to quit.
EACH OF THESE WEAPONS WORK- THEY HAVE BEEN PROVEN
You may use one, all, or a combination of several to achieve your goal. The urge to smoke is immediate, and usually lasts for five minutes. If you can resist for that period of time, you reduce the urge.
1. Take a deep breath, hold it for a few seconds, and exhale as if you had just taken your first puff on a cigarette. Part of the feeling you get from smoking is a direct result of taking a deep breath. A deep breath allows you to take in a maximum amount of oxygen, and exhaling lets out large quantities of carbon dioxide. This results in a feeling of relaxation. Try it, you’ll see.
2. Take a sip of water several times during this five minute period. It can help to diminish the need to smoke, and gives you something to do with your hands. The extra water will also help to flush the nicotine out of your body.
3. Put something in your mouth that has no calories, such as a stirrer, toothpick, or another substitute for a cigarette.
4. Get busy with something, anything, to keep you busy for the next five minutes.
5. As long as it does not lead to a craving, chew a piece of gum or a piece of hard candy. Life Savers work well.
6. Get up and move around for five minutes. It will help the urge to smoke to pass.
7. Use a nicotine patch as replacement therapy.


HANDLING THE REASONS FOR SMOKING
Become a high energy person without cigarettes.
Relax and enjoy the pleasure of relaxation without cigarettes.
Deal with your tensions without a cigarette.
Deal with psychological dependence.
Deal with chemical dependency on nicotine.
Keep your hands busy fighting boredom.

LET’S START TO QUIT RIGHT NOW

The first thing to do is set a date when you are going to quit smoking. Let’s start one week from today. That will give you plenty of time to practice with the weapons in your arsenal. Eight days from today, it will be the beginning of the end of your smoking habit.
Days 1 and 2

Examine your smoking behavior for the first two days. Every time you light up, ask yourself:
1. Why am I smoking this cigarette?
2. Would this be an easy one or a difficult one to do without?
3. If I did not smoke this cigarette, what would I do instead?
Day 3
Let’s get out and test your weapons today.
At least once today, use your weapons to shoot down the urge to smoke.
During the five minutes that it will take for the urge to pass, try out some of your arsenal. Try one, or all, or find a combination that works for you.

Day 4

Today is the big testing day. If you haven’t already tried it, skip those one or two cigarettes that you feel may be the toughest to give up in your daily routine. Pick the ones that you rated “difficult” during your monitoring period.
Remember, this is a practice period, and you must not get upset if you are unable to give up a difficult cigarette. You must practice and experiment with your different weapons to realize how you can be more effective.
If you found skipping that cigarette very difficult or even failed in the end, review any factor that got in the way of your success. The most common causes of difficulty or failure that a potential quitter faces are:
Chemical properties of addiction
When you do not have that cigarette, you feel lousy. If you are a heavy smoker, a nicotine patch may help to relieve your bad feelings.
Social pressures
You may find yourself in a situation (card game, party, coffee break) during which you would normally smoke. It may help to let others know of your desire to quit, and also your reasons for quitting. Enlisting the aid of a non smoker to confide in may also help. Make sure that he or she is aware of your goals so that they do not say or do anything to instill a negative impact on your desire to quit.
If you feel that you may not resist the social pressures of smoking, consider the option of giving up these social encounters for two or three weeks until the urge passes and you can be comfortable again.
Tension and negative emotion
A crisis occurs during your work or personal day, and one of the main reasons for you to smoke has been tension reduction. Try to deal with your negative emotions and use the tension reducing methods that we talked about earlier. Get away from the area that the tension is associated with. Take a walk, or go to another room. You may also find that nicotine gum will give you enough tension relief to get through.

Days 5, 6, and 7.

You are now heading down the home stretch. In the next three days, your goal is to come out of this week smoking half the cigarettes that you would normally smoke. If you started as a one pack a day smoker, cut back to ten cigarettes per day, or less. The fewer the better. During days 5 and 6, set your goals toward achieving positive results on day 7. Maintain your smoking record during these three days, and continue to decrease your dependency on nicotine.

What do you do if you still have doubts? This is probably due to your chemical dependency on nicotine. It is a highly powerful drug, and many factors have been working together to make you dependent. Discuss with your doctor about the feasibility of a patch or nicotine gum. Nicotine is the hook that has gotten you to smoke which carries the harmful effects to your body. With the help from the patch or the gum, you will have all he tools you need to successfully quit. The patch or gum will give you a steady influx of nicotine into your system, which will be reduced slowly over a period of several weeks. DO NOT SMOKE WHILE ON THE PATCH. You could experience a dangerous overdose of nicotine.

NOTE; Pregnant women should not use the gum or patch. Smokers with any form of heart disease should consult with a physician before using.

SOME ADVICE FOR THE DAY THAT YOU QUIT SMOKING

If you are not completely confident that you can resist the urge to smoke after you have quit, it may be necessary to remove any visual reminders of smoking from your living and work areas. Throw away or give away those leftover cigarettes, get rid of lighters, ashtrays, matches, and anything else that could be associated with smoking. Why should you force yourself to resist the urge to smoke when it is far simpler to just remove the reminders. If you keep a pack of cigarettes in your home or office, there is a good chance that you may pick one up. Just this one may be the cigarette that hooks you again.

COPING WITH THE SYMPTOMS OF WITHDRAWAL

Dizziness may occur during the first one or two days. Take a quick break, it will pass.

Headaches may appear at any time during the first weeks. Try to relax. Take any usual remedy for headache, a cold cloth on the back of your neck, or relieve the stress by taking a short walk.

Tiredness may occur during the first few weeks, but if you meditate or relax during the first few weeks, it will pass.

Coughing may actually increase during the first few days, simply because the residue from the smoke has not been flushed from your system.
Tightness in the chest may occur in the first few days. Rest and take deep breaths, it will go away.

Sleeping problems may occur in the first few days. Try to stay away from drinks that have a high caffeine content, try not to exercise too strenuously in the hours prior to bedtime. A hot bath prior to retiring at night may also be helpful.
Constipation may occur in the first month after you quit. If this occurs, eat foods with a high fiber content, drink plenty of fluids, and do some light exercise.

Concentration may tend to wander during the first few weeks. Be ready for this, take a break or do something physical for a short period of time.

How to make Money as a Musician

INTRODUCTION


A person who has the musical skills necessary to play one or more instruments may have the desire to become a professional musician or work in a related field. The intent of this manual is to give you an insight into how you can achieve those goals and subsequently earn a comfortable living. One of the most important factors to consider when entering into any new field is to determine if there is a need for the service that you are providing. Whatever you attempt has to be marketable in order to make a profit. You perform by providing entertainment, and in exchange receive money for your services. If you can do this on a regular basis, you can become successful. If you are unable for one reason or another, you will not.


Your market will include, but not be limited to a person, group of people, or organization that requires a specific service, for example music. Marketing that product means simply preparing your product (music) and making it available to the consumer. A rock and roll club needs rock bands, Branson, Mo., needs country and easy listening, and Las Vegas needs production numbers with style.


The person going to a concert wants to be entertained, the bar owner wants a high gate as his cover charge helps to pay you, and the bride wants her wedding to be a hit and also memorable.


If you can follow these simple principles when you are out trying to book appearances for your musical enterprises, you will find work. The degree with which you accomplish these goals will determine whether you can make a lot of money or not. Just make sure that you are willing to do what it takes to be a success. Regardless of your personal style, competition, musical ability, tenacity, or your overall business sense, you can make it - or not. The only way to fail is to quit or never try at all.



GETTING STARTED


What do we do now?


You are looking to play music, have fun doing it, and maybe even make some money at the same time. There are a lot of different types of bookings available and we will explore the options. Information will be a key factor in helping you to make the choices between the options that present themselves.


Some of the elements that could affect a decision are:


Am I good enough to do this for a living?


Can I read music?


What should I charge for my performance?


Where do I find work?


Is singing important to making money?


Should I hook up with an established group?


Do I start my own?


How do I make a steady living?


How do I locate others to play with?


How do we fine tune our musical performances to benefit us financially?


After careful consideration of these questions, you should have a clear understanding of where you would like to go and how to begin to achieve it.


Most people like to listen to music that they already are familiar with and supplying them with their preferences is the key to making a living playing music. Stick with the stock tunes for now, as they may be familiar to your audience. Use them to warm up, expand your list of tunes, increase your versatility, and become familiar with the other musicians that you either work with or come in contact with.


If you decide to work in some original tunes later on there are a few things to remember. You can make a living as a musician playing stock tunes and work in some of your original materials into your performance, work during the day to support yourself so that you can try out your original works, or have someone support you until you make it working on your originals. In any case, do your best to have fun in whatever you do.


FREELANCING


In general, a freelance musician is one who is not working for any one particular place of employment and is usually not restricted to an individual job. Work when you want, where and as often as you wish. Generally, you’ll be responsible for your own taxes, like any other self-employed person. To freelance, you should have a higher skill level and that may be developed by playing with groups, school bands, and other musical ensembles. During this time, the talents necessary to make it in the business can be developed, songs can be learned, and getting used to working with others will give you a lift up along the ladder to success. This is the period of time necessary to learn the tunes that other successful groups are playing.


Where are the jobs and who is going to be there?


You can find a place to work anywhere that people get together. It could be a social event, a party, or someone’s home. If there is a floor there, musicians can set up to play. The possible places for engagements is limited only by your imagination. You can get a booking on a ship, in a shopping mall, at a club, church, shopping center, parking lots, on a bus, department stores, offices, at the beach, sports stadiums, trade shows, virtually anywhere people congregate or listen to music.


One very important aspect of making money in this business is to try to book gigs yourself, or have one member of your group appointed to get the word out and handle all aspects of the bookings.


Types of bookings and the right music


Restaurants, clubs, hotels - Generally, you should see what type of atmosphere that particular establishment is trying to specialize in and play accordingly. If you are with a country band it would not make sense to book in a rock and roll club, and vice versa.


County fairs, fund-raisers, and amusement oriented gatherings - There are many opportunities for a varied source of musical expression. The larger amusement parks hire full time musicians to entertain the day to day crowds, and those groups may specialize in classical, country, rhythm and blues, or big band era music. All you have to do is call them, see who hires the various groups, and arrange for an audition.


Rehearsals and showcases - There are many people in the business that put on a number of productions during the course of the year. These may include dance recitals, musical extravaganzas, plays, or any of hundreds of other possibilities. Each of these may be an opportunity to find work. Weddings - Several types of music may be used at a wedding. Among them are background music before the wedding reception, processional and recessional music, dinner music, dance music, and ethnic specialties.


Schools - Music schools, colleges, recording schools, private music schools, and audio and video schools may need some background melody to help to convey a certain idea, image, or effect. These jobs will normally require that you can read music on sight.


Private parties - These types of bookings can be very broad based, from a cruise on a private yacht to a six year olds birthday party, a store’s grand opening, or a trade or fashion show.



Ethnic oriented - Party music for a specific segment of the population may require some extra diversification into other areas of music that you may not be called on to perform often. If you are at a Hispanic wedding, you may need to play some Latin American songs as well as the traditional ones in your repertoire. If your group can be versatile, it can only help you to book more jobs in the future.


Churches and Temples - In general, each will employ a director of music whose responsibility will include acquiring an organist, soloist or other type of musician such as a keyboard artist in order to facilitate the proper completion of services or social gatherings. These bookings usually result in long term employment.


Freelancing - Many opportunities are available to the group or individual that can be versatile and has a higher level of expertise in playing his instrument. Not everyone can play at the same level so they cannot possibly do the same kind of work. In addition to the bookings mentioned earlier, there are a myriad of other opportunities including; Sporting Events, Rodeos, Ballet, Beauty Pageants, Theater, Political Rallies, Comedies, and even TV and Radio. Lately, the Internet has come into play with musical opportunities to showcase your talents and test market new arrangements and material.


In order to keep yourself working and earning as much as possible, it will be necessary to become as versatile as possible and know many differing types of music.


MAKING A LIVING


In order to make a living on a regular basis, you will need to:


Play well. The better you are at your respective instrument, the more demand there will be for your services, and the more opportunities will present themselves.


Read well. The better that you can read music, the more bookings will be available to you. This is virtually a mandatory requirement for the higher paying professional gigs.


Have an extensive song list in the style that you play.


If you can sing, the more tunes that you can accompany vocally, the better. If two equal musicians audition for the same gig, the one that can sing the lead in more of them will usually get the booking.


Play by ear. If you have this ability also, it will increase the amount of work you can get.


Sound good. Make sure that your equipment is set for the appropriate volume levels and is properly tuned.


Be punctual On time and dressed for the gig.


Be polite. The more people that like you at the booking, the more chances you will get another by referral.


Be prepared. Know what will be expected of you and provide it.


Enjoy yourself. The more that you enjoy what you are doing, the more others will enjoy you. This leads to more work.


Be a team player. You are there for the enjoyment of the audience, not yourself. Work together to make the magic work, and convey that to the audience.


DIFFERENT STROKES FOR DIFFERENT FOLKS


With the diversification of instruments and musical styles, it stands to reason that there are an equally diverse amount of possible gigs. Some of the more basic ones will be covered here but do not limit your horizons by not trying out other avenues that may present themselves. The author will mention several types of instruments in the pages that follow. If any are unfamiliar to you, may I suggest a trip to your local library where taped samples of the various styles and sounds may be observed.


Keyboard - This is probably one of the most versatile instruments around, since it will fit in to most musical styles and arrangements.


Solos: small parties, cocktail lounges, waiting areas, restaurants, receptions, churches, studio recording, classical, ragtime, jazz, airports, backup for singers.


Duos: Accompanist for another instrument or a group of singers in any style.


Trios or larger: Can play along with any group that utilizes key type instruments or synthesizers.


Synthesizers: It is not uncommon to have two keyboard artists playing in the same group. While one plays piano, the other may simulate a variety of other woodwinds, brass, flute, stringed instruments or special sound effects. Most times the player will be coordinating the arrangements as the group is playing, all without the use of a musical chart. Keyboard players are the most versatile musicians in the industry, so they have a lot more opportunities to work and are a valuable source of referrals and recommendations for bookings.


Guitar - Another of the more requested and versatile instruments that can play so many types and styles of music. Most commonly used in restaurants, cocktail lounges, parties, one-man-shows, and any type of show where the guitarist also is required to sing, such as a coffee shop. Sometimes they may have an electronic drummer and possibly bass pedals for rhythm. Happy hour gigs will sometimes use a guitarist, but more commonly it is a keyboard artist.


Duos: Two guitarists accompanying each other on pop tunes, playing for vocalists and other types of instruments, in clubs, restaurants, and the occasional casual get together.


Trios and larger: Can play along with any group that uses a guitar.


Bass. The bass player has several opportunities available to him for performing. The field of classical music, concerts, jazz, and in combos with piano and guitar or brass.


Solo performances are extremely rare unless the level of performance is extremely high.


Duos: Bass and piano are the most common combination performing classical, jazz, and miscellaneous styles. Guitar and bass work well in coffee houses.


Trios and larger: Primarily the major working combinations are bass/piano/drums and bass/piano/guitar. In general, any style of music that uses bass will have a bass.


Drums. Rhythm is the basis of all music, and a good drummer should be able to handle many styles and variations of them. Drummers work in small combos as well as the larger bands and symphony orchestras. The more successful players are also able to sing lead and the drummer who plays well and sings will more often than not get the gig before the non-singer will.


Hand held percussion: This type of instrument includes tambourine, cowbell, shakers, and the like. Latin music depends on these types of rhythm even more than a traditional drummer.


Strings: The stringed instruments have been primarily used in the classical format for hundreds of years, but the natural evolution of music has led to more diverse uses for violin, viola, and cello. Nowadays it is not uncommon to see one of these specialty acts perform at a wedding, in a shopping mall, or a private party The three types of stringed instruments have made great advances in the jazz, rock, and pop music categories. Most trio and larger groups are handled by a booking agency that specializes in this type of music.


Woodwinds. These would include clarinet and sax, flute, piccolo, oboe, English horn, bassoon, and their like. Generally, the type of work involved can include symphony orchestras, studio work, jazz ensembles and large show acts. The musicians who can "double", that is , play more than one instrument will naturally be in greater demand and usually work more than one who plays an instrument exclusively.


Brass. Players in this category include ones well versed in trumpet, cornet, tuba, horn, trombone and the like. The normal types of work available may include Dixieland, jazz symphony, big band, theater acts and orchestra, and even the player that announces the parade of horses at the racetrack. Most of your gigs will come from referrals from bandleaders, agents, or contractor calls. Another way to break into the business is to get referrals from your instructor.


Vocalists. In general, the vocalist should be able to perform many types of music variations just to be versatile enough to continue to work. When filling in at a gig, it may be beneficial to bring arrangements of songs that you perform well, and any styles that you are comfortable with. Vocalists do whatever work they are trained to do, and can do it a professional level.



OTHER SOURCES OF INCOME


Musicians have many opportunities to increase their incomes and the purpose of this section is to give an overview of those areas. Many of the following are careers in themselves, but the option is there if you choose to pursue it.


Teaching. A music instructor should be not only a good teacher, but a good musician as well. It is far better to learn your trade from someone that is excellent at what they do, verses someone who is merely adequate. If the instructor can actually show the student what he is trying to teach, he cannot possibly drift too far away from the matter at hand. A good musical education should consist of rhythm training, ear training, application, and theory. Lessons should be tailored to an individual’s goals so that he may understand what is being taught and also to apply it. You can acquire students through advertising, from your audience, referrals from people you have entertained, or music stores that take on students and need instructors.


Takedowns. A takedown is when you listen to the music and write it down. There are times when a singer or songwriter need someone trained to write charts for them. Charts are necessary for singers to bring to their engagements so that the musicians can provide the proper musical accompaniment, writers need charts to publish and copyright their material.


Arranging. Basically this means to take a composition and write it for a particular mood of music, group of instruments, or add and delete one or more instruments to dramatically change the basic context of the piece. A Broadway show, for example may need a melody to be more upbeat and timely to create a desired effect. If you have the ability to read and play music well, you may be able to pick up some good extra income by arranging for other performers.


Jingles. Someone has to write those songs that you hear on television programs and commercials. They’re called jingles. Generally, it is used as an aid to assist people in remembering a product through association. If the jingle is memorable, listeners will remember it and occasionally sing or hum it to themselves or others, thus increasing the coverage and scope of the original advertising effort. To get started writing jingles, call some ad agencies and find


out how to get started. If you’d like to be a studio musician to play these jingles, you will have to contact the ad agencies, composers, and other musicians to get a referral or an opportunity.


Composing. Similar to arranging, the composer has the ability to take an idea and create a song, album, or background music for a TV program or movie, or even a live play. In order top get steady work in this field, it will be necessary to acquaint yourself with record producers as they are generally the ones who hire the composer.


Songwriter. Writing can be an extremely rewarding aspect of the music industry simply because of the money that can be earned. It can also be very fulfilling to take an idea or concept from its inception to completion and see and hear your creation played over and over again.


Sidelining. Do you ever remember seeing a band or group of musicians playing in a TV show or a movie? That music was recorded in a studio and the musicians on screen are only going through the motions, appearing to play the music as you hear it. In essence, they were "lip-synching" their parts. These types of jobs are usually booked by an agency that will go through their files and select musicians that play the requested instruments. All you need to do is to show up with your instrument, dress the part (sometimes a tuxedo is required) and appear to be playing. Your level of expertise is not really important as long as you can look like you are playing.


Voice-overs. Sometimes a celebrity will be expected to sing a song on TV or in a movie and a well trained singer will be required to insert their possibly more pleasant voice for the original recording. This can be an exceptionally demanding field as you should be able to coordinate each note sung with the movements of the person that you are dubbing. In addition, there are voice overs, cartoon, and narratives for documentaries.



MAKING A PROMO KIT


The main reason to assemble a promo kit is to give the impression that you are able to handle the types of gigs that you say you can. There are several different types of promotional needs which will vary from group to group, or different aspects of the business. In many instances you may only need to supply a demo tape, while in others a live audition will be required. In those instances, a full promo kit will probably not be necessary.


In some of the larger metropolitan areas it may be necessary to supply a video of your group, since agents do not have the time to go to see all the various people performing in their area. The video will allow them to review your work and keep it on hand as a reference whenever they need it. Some clients want to see as many bands as they can, but don’t have the time to go out to see them. Naturally, they want to hire the best available at the time, and the video gives them the chance to see many groups in a much shorter period of time.


Many of the people that are planning a large affair will want to get their money’s worth and will spend a long time selecting the right group.


If you do not have a complete promo kit do not let that stop you from continuing to promote yourself. Realize that you absolutely must have one, and take any measures that you can to assemble one. If a potential client asks for a picture and a song list, provide one. If not, chances are that you will not get the job. Obviously they want to be assured that you can deliver what you say you can before they have to shell out any money for a contract.


Your promo kit should at least contain the following:


a cover letter, a demo tape, a picture of your group, a song list, and information as to how you can be contacted.


Later on you should also include:



a band biography, a listing of previous work as a reference, and a video tape of your performance if needed.




Try not to forget to include a cover letter as this adds a little professionalism to how you are judged by the prospective client. This cover letter could also be used as an advertising piece that can be distributed to various agents, recital halls, trade shows, and the like where a full press kit may not be practical. Make sure that you try to include items that will give you credibility and create a demand for the reader to hire you or at the very least, see a full promo kit.


PICTURES


You should have some quality pictures of yourself (if you will work as a single) or your group in order to project the image that you will be presenting. Figure out what part of the market will be your target area and tailor your photos to that segment. If you are looking for the high class higher paying bookings, you should probably be dressed in a tuxedo, semi-formal wear for the ladies, or pant suits. Let your booking agent guide you as to the image that you will present. Most photos are done in black and white simply because it is easier to reprint them. 8x10 shots are standard with the name of the group and phone number along the bottom.


SONG LISTS


This can be accomplished in several ways. Select a listing of songs grouped by category with the original artists name. A complete list also in the same format. A list with just the titles in the same format with only the titles. These may be typed on clean paper with the band name, phone number, a contact name, and the word "song list" across the top.


A freelance individual should have a song list to give to bands and bandleaders when needed.


BUSINESS CARDS


Whenever possible pass out your business card to prospective clients, other musicians, bandleaders, promoters, agent and others associated with the business. Make them available at your gigs for your audience to take. This can be an important source of future business for you.



VIDEOS


You can tape an entire show, a segment of a show, or select parts of certain tunes to create your presentation. The tape will show how well you are able to get people up to dance, how you emcee the affair, and how well you can communicate with your audience during a performance. Just remember to periodically update your tapes if they contain current tunes to keep it timely.


STATIONERY


Your basic needs for stationery should include a letterhead with the band’s name, logo, address and phone numbers, envelopes and the band’s return address. It would be appropriate to have the business cards, letterhead, and envelopes all match. Large envelopes and folders are also necessary to mail out your group photos and press kits.


FINDING WORK


The single most important aspect of making a living as a musician is to be able to find work. Make a plan of all the people that you want to contact and talk to them. Promote your group or your individual talents relentlessly, and after the bookings start to come in, continue to promote. After awhile the bookings will come to you, but you will have to get to that point first. Don’t delay promoting because you are saving up for that more powerful amp, or you are learning the words to 100 additional songs. Start working now and learn as you go.


Managers - These people are the ones who usually run the business part of your group. He would handle the bookings, deal with the agencies, and tries to get you gigs. His primary concern besides the welfare of your group is to help you to generate money. This management person should be out promoting your band, looking for possible gigs, and creating opportunities for you to make money. Normally, managers work for a percentage of the amount of the booking- usually 10 to 15%, but those figures may vary. He should book the gigs, you play them, and if you are good enough get more gigs.



Finding management.


Look in various printed media for assistance in locating a manager. Try the phone book, newspapers, trade papers, and any other sources including other bands for a reference.


Seek out the type of management that handles your kind of group. Get someone familiar with your musical venue and let them use their promotional skills to help to increase your income.


Call them. If you don’t make contact, they will never know that you are looking for help. Tell them what kind of music you play, what type of gigs you’ve had and where you would like to be. Be honest with them. If you are just starting out, tell them. They have to know and they will appreciate your honesty.


Booking yourself.


What is your potential market?


Where are the gigs?


How do you get them?


Market- Make your music fit the market. If there is a demand for rhythm and blues, play that. Rock and roll, do that. Casual mood music or background music sets, play that. Steady work can be found almost anywhere. From an amusement park to a zoo.


Locating gigs. Mail letters, make phone calls, contact booking agents and anyone that you can think of to promote your band. Run ads in newspapers, magazines, trade journals, help out other bands that are overbooked, and in general promote like crazy.


Contact the right people. Make phone calls to everyone that you can think of- supermarket checkout people, doctors, lawyers, everybody. The bookings will come from referrals. The more people that know about your music, the better the chance that you will be referred. Make calls to food and beverage managers at hotels and clubs. Call the social director or booking agent at fraternal organizations. If you have to go through an agent make an appointment to see him. Do whatever it takes.


How much should I charge? A booking will pay what it does. You can take the money and the gig, or you can negotiate for more. If you are just starting out, charge whatever you will be comfortable with. If your group is experienced with many bookings already played, you may want and expect to get a bit more for your time. Charge as much as you can get. For a four hour booking, the least that you should expect to get should be $125 per person. The most important factor to consider pertaining to how much to accept for the gig is: Do you want to do the gig? If money is tight, do the gig. If you are financially comfortable, don’t do it. If the gig sounds like fun, will be a great networking opportunity for future business, do it. Take all factors into consideration when you decide on bookings. Each situation has its own set of variables and you should deal with them on an individual basis.


PLANNING


One of the most important aspects of a successful career in music is planning. Whether it involves starting out in a new career or being established with all the bookings that you can handle, you still need to schedule your gigs, plan to arrive on time, practice, promote, and fulfill your other day to day obligations. With organizations your income can increase dramatically. Write down all your obligations and organize them in a sensible and managed manner. If they are not written down, you may forget them and that could spell disaster if it is a money making opportunity.


Look to the future and determine where you would like to be in six months, one year, and five years from now. Analyze what your current problems are and strive to find a solution. Often the answer to your problems can be quite simple. " I don’t have enough work. Why not?"


Hire an agent, publicize, promote. Talk to people. It can be that simple.


Set your goals and allow a reasonable time to implement them. Without meaningful time restraints, any goal can take forever to accomplish. Break down the steps necessary to achieve your goal, allow an appropriate time period to attain it, and do it.


Time management. Plan how to get it done. If you have too much time on your hands, spend more time promoting. If you are short of time, plan how to ease your schedule. These minor problems are easily corrected.


Implementation. You need to perform your activities as scheduled.


Be organized. Arrange your paperwork, Schedules, contracts, bookings, etc., in a neat manner so that you can find it whenever needed.


Planning Summation.


1. Arrange all of your paperwork and see what needs to be done.


2. List all the things that you need and want to get done in the next week. These items will help to further your career and your general well being.


3. Review your to do list and write down your activities and goals in a time management format. Allow specific times and days to accomplish these tasks.


4. Follow your schedule and get it done.


5. When your tasks are completed at the end of the week, make a new schedule and start all over.


SUCCESSFUL PERFORMANCE


A successful performance should include at least the following:


1. Investigate what is expected of you by the person in charge during the gig.


2. Work with them before, during, and after to make sure that all goes well.


3. Follow the rules of your contract and those of the room that you are working.


4. Be aware of what you are doing and give them their moneys worth.


5. Maintain good relations with everyone involved.


Some factors to assist in accomplishing these goals would be:


1. Show up dressed appropriately.


2. Be aware of the sound level and adjust it if necessary.


3. Like what you are doing and have fun.


4. Be cordial on and off stage.


5. Time your tunes according to the atmosphere of the party.


Investigate- If you do not ask, you cannot possibly know what is expected of you. There are certain gigs that will go according to a prearranged format and others that will take on a life of their own. Be aware of what is expected so that you won’t be surprised later.


Work with them- Stay in touch with the person in charge, because formats can change at a moments notice. Pay attention to what is happening.


Follow the contract- Know the peculiarities of the room that you are playing. One example may be a gig in a V. F. W. Hall where the members expect the band to play "God Bless America" as the last song of the evening. If you do not know it, you do not get the gig. It can be as simple as that.


Dress right- Make sure that your attire is appropriate for the gig that you are working. If it is semi-formal and a tuxedo is required, get one. If you are in a youth oriented club where ripped clothing is normal, dress accordingly


Volume- If the crowd wants to party give it to them. You make or break the affair because you are the one controlling the emotions of all that are attending. Do what you were hired to do. Work it out prior to the gig. Read the audience and adjust your volume or tempo accordingly.


Fun- Get involved in what you are doing. Be interested enough to do it well, have others enjoy what you are doing, and enjoy it yourself as well. If the band looks like they are having a good time, that effect will carry over to the audience and they will have a good time also.


Manners- A professional musician is someone who is confident in their ability to do what he does, do what is needed, and not get an attitude. Play by the rules of the game. You are there to entertain the audience. Let them know that they are appreciated. Let’s face it, if there was no audience, there would be no work for you. Do not smoke on stage unless it is all right to do so. Find out ahead of time. Pay attention to details. There is always something going on in the room which may require social interplay between the band and the attendees.


Promotions- You should continue to promote your music before, during, and after a gig. This can only result in increased bookings and subsequently increased revenues. Pass out business cards, have demo tapes available, put up a sign if possible. After the gig, talk to some of the people in attendance and get a feeling as to how well the performance went and whether there may be some referrals coming your way.


Handling the audience- Realize your objectives. Know what you are expected to do then just do it. Are you merely supposed to entertain, run the show, or get the people to dance.


Were they entertained, did you run the affair effectively, or did they dance all night?


Read your audience and react accordingly. Make the changes that your audience requests. It can only assist you in putting in a better performance. If all is going well, do not change anything. If you are not getting anywhere with the evening, find something that works and pick up the action.


Emotion- All humans are subjected to a multitude of emotions- some good and some bad. Try to keep your attitude on a level plane for fear of losing your cool by possibly blowing up at a customer. That can be an easy route to unemployment. Keep your act fresh. After you have played the same type of song over and over again for years, it gets more difficult each time to stay focused and perform at a high level. By all means, be what you need to be, what you want to be, and get the job done. When you have the right attitude you have a better chance of acting appropriately in all situations.


One of the most important aspects to remember is knowing when something is wrong and being able to correct it, as well as recognizing that activities are right.



CREATING THE GIG


A good gig does not create itself. It has to be planned, nurtured, and performed with enthusiasm, vitality, and a certain amount of spontaneity in order to inject life into your performance. When you know what is expected of you, you can create the desired effect to handle the task at hand. Only you- the musician- can create the effect. If you are hired to play background music, create that. If up tempo is required, create it. Whenever hired to entertain, do it- create it. Give pleasure and hold the interest of all involved. Find out what works and give all you can. Creating is merely another way for the musician to insure his future success for those that are not will not please their audience. Don’t worry about it, you can make it happen. No excuses. Just do it. Create.


CONCLUSION


Everything is relative as to how successful you can be, or feel that you need to be. Some people regularly make thousands of dollars for a single performance while others struggle to earn a hundred dollars a week. Realize where you fit in and strive to achieve that goal. It is entirely possible that you will need a second job to help to support yourself until you attain the position that you desire.


There is other work out there besides club dates. The consensus seems to be that it is up to someone else to keep you busy with bookings. Not so. You must continue to promote yourself at all times. Your agent will be able to get you some bookings but it is up to you to insure that you have enough work to keep you busy. A club or booking agent may hire you again, but remember that connection was the result of prior promotion by you. Your success or failure is solely your own responsibility- so create the kind of life that you wish to live. A determining factor is deciding what you will do with your life- in your case, music. Have enough respect in your own ability to give conviction to your goals and follow through until they happen. To succeed in this business decide what you are looking for, try to attain it, shrug off the failed attempts, and stick to it. Don’t quit now because there is a lot of money out there and you deserve some of it.


People in the music industry have to be a little more creative in their quest for success. It does not always come overnight. It may be necessary for you to get a part time job to give you the time and money needed to practice those pieces that are missing in your repertoire. Do what you have to do to achieve your dreams and don’t ever lose sight of them. Making music is not just about playing gigs, it’s an incredibly interesting lifestyle.


Success in this field will require steady and gradual growth. Most overnight successes achieved their dreams in ten years or more of good hard work. In reality, the overnight success came as the result of one or more factors of their performance changing, evolving as it were, due to the years of fine tuning their craft. Try not to resist what needs to be done to help your career along. If it has to be done, do it. If it takes longer than you expected, fine. Be concerned only with your final goal and persist until you achieve it. GOOD LUCK!